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Post by Eric Moreau on Jun 20, 2006 10:06:16 GMT -5
If any of you are interested in being involved in a beta test of my new game, send me an email at stellarempires@daydreamerinteractive.com and I will send you a setup sheet.
The game is radically different than Stellar Empires but still retains many of SE's game mechanics and commands...so you all should have no problem getting hang of the game.
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Post by leliel on Jul 2, 2006 13:09:35 GMT -5
Ok, i got the beta form, but I'm curious to a couple things:
1. What is the position name fields? like engineer, captain, ship's counciler?
2. on the stats section, so we assign each stat a unique number between 1 and 6 for the importance? (so you only mark one stat at 6, one at 5, one at 4, etc?)
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Post by Eric Moreau on Jul 3, 2006 11:31:06 GMT -5
Ok, i got the beta form, but I'm curious to a couple things: 1. What is the position name fields? like engineer, captain, ship's counciler? Position name as in ship name, station name, city name. The same form will be used for all three types of positions which is why it's position name and not ship name(station name, city name). Is there a better word I could use? 2. on the stats section, so we assign each stat a unique number between 1 and 6 for the importance? (so you only mark one stat at 6, one at 5, one at 4, etc?) Yep, the highest roll will go to whichever stat has a 1 next to it and so on.
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Post by leliel on Jul 3, 2006 14:09:03 GMT -5
Position name as in ship name, station name, city name. The same form will be used for all three types of positions which is why it's position name and not ship name(station name, city name). Is there a better word I could use? ah. hmm... There probbably is a better word, but i can't think of one... maybe 'location' but I'll have to think on it more. and you might want to add a "(1 is highest)" to the stats info... For some reason i was assuming 6 was highest stat, probbably due to influence from various roleplaying games. ^^;;
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